The gutter is a location in dark souls 2.
The gutter bug dark souls 2.
Head back to the bonfire and continue to the left down the path.
The defining characteristics of the gutter are the lack of light necessitating the use of a torch or cast light as well as the large number of poison statues that launch poison inflicting projectiles at players as they pass by.
So i myself always get rid of this one all the while fealing like i might pass out or vomit.
Dark souls 2 gutter giant bug lukencortez 6 years ago 1 there is a giant bug in the gutter that emits a blue gas.
It is very similar in appearance to blighttown from dark souls.
The gutter is a cluster of wooden platforms bridges and ladders located deep underground.
The bug is believed to possibly be an unwanted experiment which was cast away after there was no use for it anymore.
The gutter is a transitional zone in dark souls 2 between majula and the black gulch.
The gulch underwent significant changes in the scholar of the first sin expansion.
The statues will shoot poison darts at the player.
A forsaken area of darkness and poison where things are abandoned and since forgotten.
I tried to google about it but i wasn t satisfied by what i ve read.
Only one exists in drangleic.
Basically the gutter is where all unwanted things go.
Its lore is reminiscent of the valley of defilement from demon s souls and aesthetically it is an amalgam of that world and blighttown from dark souls.
2 points 2 years ago i have some serious issues with big bugs so in a game if there s a very big bug i either run like hell or get rid of it.
This area is characterized.
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While exploring the gutter i bumped into a giant ant that seems to constantly spit an harmless gas.
The gutter is a very dark area so you may want to use a torch to make it easier to find your way.
You can lock it so it seems an enemy but it doesn t hit back on you if attacked.
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Trash filth criminals undead whatever the hell is getting thrown down there.
Take down the enemy ahead then move to the left as the floor breaks.
Its presence in the gutter seems to suggest that it began its life in the laboratory of lord aldia s mansion and eventually outlived its usefullness.
His job is done so he came here to rest.
Defeat the enemies that attack in the lower area then jump down to the next platform below.
This area exists out of the natural time continuum of the game as evidenced by the pillar of.